The tournament will be knock out. The team which wins its 1st stage match advances to the next stage.
The knock out continues till we get final 4 top scoring teams for the semi finals.
The match between the teams loosing the semi finals will also be played to decide the 3rd place in the competition.
Every prelims and quarters match will be played on one map with a total of 14 rounds.
7 rounds each as Counter Terrorist and Terrorist.
The team first to win 8 matches will be the winner of the match.
For the Semi-Finals and Final total number of rounds will be 20(10 each as a Counter Terrorists and Terrorists).The team first to win 11 rounds will be the winner of the match.
For each round win, team will be rewarded 1 point.
Tie-Breaker
There will be extra 6 rounds played on the same map, 3 each as Counter Terrorists and Terrorists.
The start money for the tie breaker rounds will be 10000$.
The team will start as the same as it finished in the normal rounds (Counter Terrorist or Terrorist) and team change after 3 rounds.
The team first to win 4 rounds total will be the winner of the match.
If a tie breaker also leads to a draw then 1 extra round will be played and the winner will be the winner of the match.
The above rules apply for the matches except for finals only.
Finals
2 maps will be played by the teams in the final with the same rules as given before (number of total rounds will be 20) except for the tie-breaker and the selection of the maps will be random.
The team with highest number of points after 2 maps will be the winner.
Tie-Breaker
Another Map will be played (number of total rounds will be 14). The winner of this map will be the winner of CS1.6 at Techfest 2008.
In case of another tie, tie-breaker rules given before will be applied.
The following maps will be used for the tournament -
de_dust2
de_train
de_inferno
de_nuke
Use of Tactical Shield is strictly forbidden. If a team uses it intentionally or unintentionally, his team loses the match immediately.
Intentional or unintentional use of bugs and/or exploits is strictly forbidden.
Any questions regarding bugs and/or exploits must be brought to the tournament official present there.
If a team is found to use bugs and/or exploits, the opponent team shall be declared as the winner of the match and a warning will be given to the team that used bugs and/or exploits by the tournament official.
The following settings will be set on servers -
Roundtime : 1 min 45 sec
Freezetime : 10 sec
Buytime : 20 sec
Friendly Fire : On
Details Omitted
Players must be present in the tournament area with the whole team at the notifications schedule. Players are advised to be present a few minutes before the schedule to avoid any unpredictable delay. If the team is not present at the notification schedule, they shall be disqualified.
Teams will be given 5 minutes to configure their settings and after that use of console or change in settings will be strictly prohibited.
A toss will be done to decide the side team wants to take.
The players have the freedom to bring and use their own controlling device, that is, mouse (USB only).
If the match is involuntary interrupted (player crash, server crash, etc.) -
If one of the players is disconnected or crashed, he must come back in to the game as soon as possible and the round will be restarted.
If the server crashes before 3 rounds, the whole game shall restart from the beginning else the score will be recorded and the in the new game start money will be set to 4000$.
No compensation will be given in the money earned in game and lost due to interruption of the match.
The team should be of 5 members and no change of players in the team is allowed after they have played their first match.
All the above rules should be followed without argument with the tournament official, the violation of which may result in player or team disqualification, the decision to do the same lies in the hand of the tournament official present there.
To register click here.